Ivan Brunetti, Aesthetics: A Memoir
Brunetti’s an interesting guy. I love the spirit of the introduction—his humility and his contentment with just being one small member in a tribe of craftsmen…
I am aware that there is no originality in my work, that pretty much all I am doing essentially is making my own version of Peanuts (crossed with Robert Crumb) and a vastly, hopelessly inferior one at that….No matter. I am happy to be a subatomic particle whizzing around inside the seemingly infinite ocean of cartooning.
…and the the book trailer…
As a teacher, I like to encourage my students to explore their own past and explore the things that shaped them. And from there, I think you can use that as raw material for whatever [else] you want to explore. I don’t think anyone should be ashamed of where they came from or the things that aesthetically shaped them….
I’m sure people will look at my drawing style and think, “That’s pretty simple. I can do that.” And actually, I think that’s good. That’s what I want people to say. Hopefully it will inspire someone to feel like they can do it and that they can take whatever limited ability or limited means…even just using the cheapest materials. […] The hardest thing for most people is simply getting started. That’s my hope [for this book] really: that people will look through it and just feel inspired to make something of their own and start valuing whatever it is they make.
If you haven’t read his book, Cartooning: Philosophy and Practice, it’s $10, and probably the best guide to cartooning ever written.
The man who made this illustration passed away today. Hiro Isono, the man who created promotional illustrations for the Secret of Mana games (including this one and this one), did something that not many artists working for video game companies can do: Rather than just drawing from the game itself, he envisioned the essence of the it, that spirit of adventure and all that, and in doing so he created an entryway into a colorful, new world. It helps that these games had a big impact on me, but I actually think the art stands up on its own. Why else make art than to dream up something up that doesn’t already exist in real life and make the viewer wish so badly that it were real?